I started drawing with serious intent in 2004, and since then pretty much all of my working hours have been art related. I have been a concept artist professionally since 2006 and have worked mostly on video games, which is has been a fantastic career. I have been very fortunate to get to work with some very talented people on many projects over the years including Counter Strike: Global Offensive, Left 4 Dead 2, Team Fortress 2, Windborne, Defense Grid, Defense Grid 2, Defense Grid 2 Enhanced VR Edition, CHROMA, a bunch of unreleased/unannounced stuff, as well as freelance work with some really cool folks out there. I have worked with many great organizations including Nintendo, Valve, Hidden Path Entertainment, Harmonix, Sony, Oculus, Microsoft, Imagine FX, CG Cookie, 3D Total, Digipen Institute of Technology, and others.
I grew up in the 8-bit and 16-bit generations, with my desire always being to be involved in making video games; to contributing something highly creative to the type of experiences that helped to shape much of my creative outlook over the years.
DA Portfolio Site: johnthacker.daportfolio.com/